mana

—— 英文翻译成中文

谷歌翻译

法力值
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有道翻译

魔法
词典解释
n. 神力,超自然力;马那(一种生命力概念)
n. (Mana) (美、意、阿、法、西)玛娜 (人名)
网络释义
MANA - 魔法值,魔力值,魔法
Mana Iwabuchi - 岩渊真奈,岩渊茉奈
Mana Pools - 马纳波尔斯
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腾讯翻译

管理
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yandex翻译

法力
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双语例句

  • 他们的技能通常魔耗较低,一个神符能让他们不停骚扰磨血。
    Their nukes and abilities generally got low mana costs so with one rune they can harass very, very much.
  • 恐惧嚎叫消耗基础法力的15%。
    Howl of Terror now costs 15% of base mana.
  • 如果你用 切塔祭祠探险 (放7/1的红地落结界)的话,这张牌当然是很不错的。
    This card may be good if people use Zektar Shrine Expedition, the two-mana enchantment that makes a 7/1 Ball Lightning.
  • 对于缺乏护甲值和法力回复的英雄来说很不错,它比对于一个单个智力低于34点的英雄来说是比艺人面罩更有效率。
    Good with heroes who lack armor and mana regeneration, it is more effective than a sobi mask for one person while the person has less than 34 intelligence.
  • 使你在施法时仍然保持5%的魔法回复速度。
    Allows 5% of your Mana regeneration to continue while casting.
  • 奥术射击:法力消耗降低,与稳固射击的消耗相对应。
    Arcane Shot: Mana cost lowered to match the cost of Steady Shot.
  • 魔法力异能在产生魔法力的同时,也可以引起其它效应。
    A mana ability can generate other effects at the same time it produces mana.
  • 正如我们提到的,我们已经注意到法力恢复在当前过分强大了,特别是治疗职业。
    As we have suggested, we have become concerned that mana regeneration is currently too powerful, especially for healers.
  • 精神协调:现在会从吸血鬼的拥抱获得法力。
    Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals.
  • 暗影亲和现在在其暗言:痛或吸血鬼之触被驱散时反还牧师的基础法力值的5%。
    Shadow Affinity now gives the priest 5% of his base mana when his Shadow Word: Pain or Vampiric Touch spells are dispelled.
  • 改变了疯狂炼金师药水的效果,使其一定给予生命和魔法值。它同时还会使你受益于另一个随机的药水效果。
    Changed the Crazy Alchemist potion so it always gives health and mana. It also grants the benefit of another random potion effect.
  • 减少你次级治疗术,治疗术和强力治疗术的法力消耗5%。
    Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
  • 你曾试过刚杀了对方一个英雄,可是魔法耗竭了吗?
    Did you just kill a hero, but are completely out of mana?
  • 强化虚弱诅咒、黑暗契约和法力喂食可以可以由工具正确提示了。
    Improved Curse of Weakness, Dark Pact and Mana Feed have had their tooltips clarified.
  • 这同样也不能给你很多,+ 6伤害以及114hp(或者是魔法,或者1点护甲值)轻易地被+ 3各属性的物品超过。
    This doesn't give much either, + 6 damage and 114 HP (or mana, or 1 armor) is simply outclassed by the + 3 stat items.
  • 法力恢复是有些技术性的,请理解我们。
    Mana regeneration is somewhat technical, so please bear with us.
  • 现在消耗6%基础法力。
    Now costs 6% of base mana.
  • 大概不会!我们对法力图腾有另外的想法。
    Probably not. We have another idea for the mana totem.
  • 条件:因为事件的本性,你只能在同一时间赋予一个,你不可能让一个事件同时判断技能在许可范围内并且有足够的魔法来发出它,因此我们要判断在事情发生时的其他条件。
    Conditions: Because of the nature of events, you are given only one at a time - there is no event for when an ability is both in range and has enough mana.
  • 法力燃烧现在会导致恐惧、妖术和心灵尖啸提前解除。
    Mana Burn now causes Fear, Hex and Psychic Scream to break early when used.
  • 精神分流:现在在施法时能获得83%的法力恢复速度。
    Spirit Tap: Now grants 83% of mana regeneration while casting.
  • 现在减少你所有的伤害性和治疗法术消耗的法力值。
    Moonglow now reduces the mana cost of all your damage and healing spells.
  • 召唤一个能量碎片,使用后能在8秒内恢复90% - 120%魔法值。
    Conjures an energy shard that when used, restores 90-120% mana over 8 seconds.
  • 如果做到这一点,你们队伍里面的牧师将会比较舒服,可以轻松的法力燃烧,轻松的驱散等等。
    By doing this, the Priest on your team has such an easy time healing, he can get Mana Burns, early Dispels, etc.
  • 毒性法力(被动雕文)-在一个强效雕文上使用,使你的毒蛇钉刺抵抗驱散的几率增加15%。
    Venomous Mana (Glyph Passive) - Empowers a Greater Glyph to grant your Viper Sting ability an additional 15% chance to resist dispel effects.
  • 施法者在没有魔法后不能做任何事情,即便他能立即对你造成高伤害。
    No caster can do much without mana, even though this type insta-blasts you a lot.
  • 韧性-这一属性将会只体现在玩家之间的伤害和爆击伤害。韧性将不在会影响爆击几率,魔法吸取以及其他的效果。
    Resilience - This will only affect damage done by players and critical damage done by players. It will not impact crit chance, mana drains, or other such effects.
  • “毒蛇守护”修改为:猎人获得毒蛇守护,使远程和近战攻击能够恢复法力,但降低你的伤害50%。
    Aspect of the viper changed to - the hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%.